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Lightning Decision Jam: how to decide in one hour, without a meeting that drags on

An 8-step workshop that takes a team from problems to actions in about an hour: silent writing, votes, impact/effort. The Lightning Decision Jam guide. · October 24, 2026 · Victoria · 7 min read

Lightning Decision Jam workshop in FluidOps: step 1 of 8 "What works", invitation link to share and five columns (what works, problems and irritants, How might we, proposed solutions, Quick Wins).
The LDJ in FluidOps: the current step, the link to share and the workshop columns.
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Contents

What is a Lightning Decision Jam?

The Lightning Decision Jam (LDJ) is a short workshop, about an hour long, that takes a team from a vague complaint ("this isn't working") to a short list of decided actions, each with an owner and a deadline. It was popularized by the studio AJ&Smart, in the tradition of design sprint methods (Knapp, Zeratsky & Kowitz, 2016).

Its principle fits in one sentence: separate what is thought alone from what is decided together. Everyone writes in silence, the group votes, the facilitator keeps the frame. No open debate, no slide deck, no extra meeting that ends with "let's discuss it again".

Why it works better than a classic brainstorm

In a meeting, the idea of whoever speaks loudest or first ends up framing everything else. Research on group brainstorming also shows that people produce fewer ideas together than apart: they wait their turn, censor themselves, forget what they meant to say (Diehl & Stroebe, 1987).

The LDJ sidesteps these biases with three safeguards:

The 8 steps, with suggested timing

Here is the flow as FluidOps offers it. Durations are guidelines: the facilitator adjusts them to the size of the group.

StepSuggested timeWhat you produce
1. What works5 minA list of positives, to warm up the team without debate
2. Problems & irritants7 minEveryone's problems, written in silence
3. Vote on problems5 minThe most-voted problem(s)
4. "How might we…"5 minThe chosen problem reframed as an open question
5. Solutions10 minSolutions proposed in silence for that question
6. Vote on solutions5 minThe options that look most promising
7. Impact / effort15 minEach solution placed by impact and effort
8. Action plan10 minThe Quick Wins, with a single owner and a deadline

In total, you stay around one hour. The detail that changes everything: at step 4, the problem is reframed as "How might we…". "Customers complain about delays" becomes "How might we deliver faster without sacrificing quality?". The question opens up solutions instead of looking for someone to blame.

Impact, effort and Quick Wins

At step 7, each solution is rated on two axes: what it brings (impact) and what it costs (effort). High-impact, low-effort solutions are the Quick Wins: those are launched first. High-impact but very costly ones become projects to plan, and low-impact ones are dropped without regret. It is the same sorting logic as in the Pareto principle or the Eisenhower matrix.

At step 8, each Quick Win gets a single owner and a near deadline (14 to 30 days). An action that belongs to everyone belongs to no one.

Pitfalls to avoid

To anticipate what could make your actions fail before you launch them, you can follow up with a pre-mortem.

Running an LDJ remotely with FluidOps

In the FluidOps toolbox, the LDJ runs right in the browser:

You can then follow these actions in your Kanban board or Scrum sprints. To better set your schedules, see also the steps of project planning.

Frequently asked questions

How many people do you need for a Lightning Decision Jam?

The format works well with 4 to 12 people. Below that, a discussion is enough; above, votes and cards become hard to read and it is better to split into two groups.

Can it be done remotely?

Yes, and it is even comfortable: silent writing comes naturally on screen and everyone votes from their desk. You just need a tool that hides cards during collection.

How is it different from a brainstorm?

A brainstorm looks for ideas. The LDJ starts from a problem, forces reframing, selection by vote, and ends with assigned actions, each with an owner and a deadline.

Sources

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